Additional Character Design Work

Miscellaneous Characters

Phoebe Cannon

The prompt was a steampunk character that acts impulsively, without thinking. The result was Phoebe, who takes fiery to a whole new level. 

Rajani

I designed Rajani for a post-apocalyptic zombie survival game. Rajani was created with the following criteria in mind: stealth; female of a minority race.

Sienna

I designed Sienna for a post-apocalyptic zombie survival game. Sienna was created to be a tanker character capable of dealing massive damage to mobs of enemies. 

Philippos

Philippos was designed as a side quest NPC for an adventure RPG set in Ancient Greece.

Note: Normally, I’d never use my own name for a character, but I felt I’d make the exception this one time. The name Philippos means “lover of horses” in Greek, which (while a bit on the nose) matches the character thematically. 

Ernesto Fanelli

Ernesto Fanelli was designed to be a merchant NPC in an RPG set in the seedy mobster underworld of the 1920’s.  

Francesca Corsetti

Francesca Corsetti was designed as an NPC witness for a hidden-object mystery game. The scenario takes place in Tuscany, Italy, in the 1950’s.